1/ Valve banned blockchain games from Steam yesterday. It’s not surprising. Web2 centralized platforms get a cut of all value generated from its ecosystem. Blockchain circumvents that and decentralizes value back to builders and users
Community: A few minutes ago, we were notified that @Steam will be kicking *all blockchain games* off the platform, including Age of Rust, because NFTs have value. Behind the scenes, we've had good communication and have been upfront with Steam. #blockchaingames #NFT 1/4Show this thread
1:09 AM · Oct 16, 2021
3/ Web2 centralized companies inevitably extract increasing value from its ecosystem to grow, pushed by concentrated shareholders. Web3 companies, are existential threats to their business. I expect other game/app stores to follow Valve.
4/ One that’s decided to stay open for blockchain games is @EpicGames, a distribution platform with 60M+ MAUs. CEO @TimSweeney has fought for developer economics the last couple yrs against Apple and Google
Epic Games Store will welcome games that make use of blockchain tech provided they follow the relevant laws, disclose their terms, and are age-rated by an appropriate group. Though Epic's not using crypto in our games, we welcome innovation in the areas of technology and finance.Show this thread
5/ Web3 game devs also have other platform options, and most I’ve met are developing on the browser, where there’s easy integration with web3 wallets, and instant distribution via self-built communities or social networks
I've said it before. Browser is the optimal platform for any blockchain game: 1. No Installation Required + Viral Adoption 2. No Hardware Limitations 3. Native Integration with Web3 Wallets 4. No Platform Risk engadget.com/steam-ban-crypt…